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ctm-lucca

MUGEN implementation of Chrono Trigger's character Lucca

Lucca is a three-button character (a+b+c keys) made for MUGEN 1.0. This is not a final version but it should be playable.

What’s missing:

Moveset

Lucca isn’t very agile nor fast. Her game revolves around summoning robots and throwing projectiles to put some pressure on your opponent.

Special Moves

Requires 500 Power. Lucca uses her Hypnowave tech to put a single opponent whithin the attack’s range to sleep. Doesn’t deal any damage, but if it hits, the opponent will be vulnerable for a while. Qualifies as a throw.

A projectile thrown in an arc. It explodes when it hits either an opponent or the ground. Both the grenade and the explosion deal damage. The speed and angle depend on the button pressed.

Lucca advances a bit, throwing a fiery uppercut.

Lucca brings out a remote control, calling for help.

The button pressed determines the summoned robot:

Pressing a calls a Bit that will float on front of Lucca and will shoot a single tracking missile when an enemy gets too close.

Pressing b calls a Debuggest that will stand in front of Lucca and shock any enemy that gets too close.

Pressing c calls a Proto-4 that will fire a missile when the opponent approaches.

You can have up to 3 summoned robots at a time.

Super Moves

Requires 1000 Power. Lucca summons Gato, the training robot. He will advance towards the opponent and try to punch them, stopping after a little while. Lucca is free to move after Gato is summoned.

Requires 1000 Power. Lucca executes the strongest Fire magic move. You can control the Flare’s movement for a while.

Requires 1000 Power. Lucca uses her Gate Key to open a Gate on the floor, which stays there for a while. If the opponent stands on it, they will fall through the gate and get damaged before returning to the battlefield. Qualifies as a throw.

Special Mode

Requires 3000 Power. Lucca casts Protect on herself, improving her defenses. She gains super armor while in this state, and incoming damage is reduced. Lucca’s Power will deplete continuously: when she runs out of Power, the mode ends.

Final Move

Spends all remaining Power. Lucca uses her Gate Key to summon the Black Tyranno. It will appear over the closest opponent and bite down. Qualifies as a throw.

12p Mode

Lucca’s 12p mode is based on Bayonetta! During the intro you can choose whether you want a moveset based on Bayonetta 1 or 2. Their basic moveset is the same at the moment, but their supermoves are different. The basics are as follows:

12p Special Moves

Requires 500 Power. A short-ranged throw. Depending on the opponent’s size, a different torture device or Infernal Demon will be used to inflict damage on them.

A forward slam attack. If you have 500 Power or more, 500 will be consumed to summon a Wicked Punch.

A short-ranged stomp. If you have 500 Power or more, 500 will be consumed to summon a Wicked Stomp.

An punching attack that closes distance while attacking.

A sliding attack that closes distance while attacking. If you hold c while it connects, it will attempt to launch the opponent into the air.

A rising attack that launches the enemies into the air along with her.

An attack that stays in the ground and offers some movement while performed.

A multi-hitting uppercut

An either ascending or descending air kick.

12p Super Moves

Requires 1000 Power. Bayonetta strikes a pose. If hit while in this state, she will dodge the attack and time will slow down for everyone but her for a while.

Requires 1000 Power. Bayonetta performs a chant, using her hair as the summoning medium for an Infernal Demon. The specific demon depends on the button used and whether you’re using the Bayonetta 1 or 2 moveset:

Requires 2000 Power. Bayonetta performs a chant, using her hair for a final summon. Qualifies as a throw. The summoned demon depends on whether you’re using the Bayonetta 1 or 2 moveset:

Regardless of the summoned demon, tapping the button indicated in the prompt will increase the move’s damage.

Use my code for whatever you want. Chrono Trigger and all of its characters are property of Square-Enix. Bayonetta belongs to Nintendo and Platinum Games. This creation/adaptation was made for entertainment, not for profit. If you want to host this, modify or use it for your own purposes, try to contact me first.

Credits and Acknowledgments

Thanks to: